"Satetsu Yochi" (World Of Iron)
Rank: A-ranked
Skill:Ninjutsu
Effect: Extracts a large sum of Iron instantaneously, covering the field with Iron powder
Special: Bird, Dog, Tiger, dragon, Dog
Drawback: Cannot be performed on a body of water. Some geographic areas lack the potential of bearing the mass amounts of iron.
Description: After the handseals are performed, the shape of the users polarity field changes. Instead of the normal dome shape projection, the field bends downward (shrinking), making somewhat of a half hourglass shape. With the polarity field focused downward, it can penetrate deep into the earth, allowing the user to follow up with a increased vacuum effect (which extracts mass amounts of iron particles form the ground below). Within seconds, the earth begins to up turn and iron powder, particles and clumps spout upon the land, covering the entire field. The land turns black in Iron sand, all to be used at the disposal of the user.
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, and Iron sand Domination, B-ranked in Iron sand Transmutation
B-ranked Iron sand Extraction
Iron Sand Drizzle (砂鉄時雨, Satetsu Shigure)
Rank: A-ranked
Skill:Ninjutsu, Offensive
Effect: Suspends a large array of Iron sand in the air, used to hurl at the opponents.
Special: Holds dragon only
Drawback: Iron sand can travel beyond the polarity field, being lost in the process.
Description: The user commands his/her iron sand to suspend itself in the air. Upon holding the dragon handsign, he/she give each clump of sand its own magnetic field. The magnetic field given to the clumps of suspended iron are actually opposite to the users. Doing this, causes the multiple Iron lumps to be expelled violently from the users own field, turning the clumps into bullet-like projectiles. The ridiculous speed at which they travel can pierce through the human body like butter, and even thick stone, body armor and wall as well.
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, and Iron sand Domination, B-ranked in Iron sand Transmutation
Iron Sand World Order (砂鉄界法, Satetsu Kaihō)
Rank: S-ranked
Skill:Ninjutsu, offensive
Effect: Creates a mass of "Iron Roots" that will pierce everything below it.
Special:Dragon, Dog, Dragon, Hold Rat.
Drawback: Must have a large sum of Iron sand used. The iron sand used during this cannot be used afterward for the duration of 2 turns (this is due to the fact that it must all be broken down and returned into Iron sand once more, which is a large process.)
Description: Taking a large sum of Iron sand, The user suspends the mass in the air. As soon as the Rat handseal is performed last, The iron sand begins to compact and solidify very fast, forming large spiked Iron roots. The roots then smash into the earth below, impaling and slashing all those who are underneath it. The roots are so heavy and so numerous, that then even continue to crash deep into the earth below.
Limit:
Masamune , Kekkai Genkai. B-rank in Polarity field, A-ranked in Iron sand Domination and Iron sand Transmutation
"Shougeki Koa" (Ballistics Core)
Rank: C-ranked
Skill: Ninjutsu, offensive
Effect: Explodes selected creations, causing shrapnel to damage enemies.
Special: Rat, Dog. Use Tiger to activate
Drawback: May harm both friend and foe. Iron sand may also exceed polarity field and be lost. Must make some sort of physical contact with creations.
Description: By creating a small orb of intensified electrical chakra, the user can cause an Iron sand creation to explode. He/she must place electrified chakra orb into a creation, which drastically and violently shifts the magnetic fields in the orb (which are opposite to the users) upon command. The solid creations begin to erupt and explode outward, causing lumps of fast moving iron and shrapnel to collide and harm everyone (radius of 20 meters).
Limit: Cloud village exclusive (Raiton release). Masamune , Kekkai Genkai. C-rank in Polarity field, Iron sand Transmutation and Iron sand Domination
"Otoshiana" (Iron tooth trap)
Rank: C-rank
Skill: Ninjutsu, Supplementary
Effect: Creates a deadly "bear trap" like weapon on the floor that can work independently for the users Polarity field.
Special: Boar handseal. Multiple traps may be laid. (see more below)
Drawback: Cannot last longer for 10 posts. Maybe seen with chakra seeking powers. Somewhat slow in reaction. User may lose sand in the process.
Description: By placing a small amount of there own chakra in a small pile of iron sand (via the Polarity field or otherwise), the user may set a bear trap-like device with Iron sand. If an opponent were to walk on the iron and placed on the floor, it springs this technique and creates a set of large gapping teeth of solid iron sand to clamp onto the opponents leg. The trap reacts to movement, thus tries to close onto the opponent who walks upon it. The main draw back is that the iron sand must shift from its powder state to a solid by itself, which may prove to be a slow process. Nonetheless, an effective jutsu that does not require the users polarity field to work.
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, Iron sand Transmutation and Iron sand Domination
"Karada Kousatetsu"(Iron sand Body Armor)
Rank: C-rank
Skill: Ninjutsu, defensive
Effect: Allows the user to create a suite of armor from iron sand
Special: Hold Dragon while Iron sand forms around user
Drawback: Cuts polarity field in half. Reduced movement.
Description: By allowing the iron sand to cover there body, the user can transform the iron powder into a suite of armor. The Iron powder will begin to surround the user, with some parts solidifying,while others remaining in a powdered form. The solidifying Iron sand acts like strong plates of Iron (think like scales), while the none solidified portions still allows for movement. The users, from head to toe is covered in this plated armor (with eyes, ears, etc exposed for senses), armor is extremely durable, and can withstand "3C-ranks" jutsus before being destroyed. This does consume much more chakra to maintain, as well as it does effect the polarity field of the user (meaning that the field emitted will be having a much more difficult time extending outward)
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, Iron sand Transmutation and Iron sand Domination
"Magunechikku Arashi" (Magnetic Tempest)
Rank: C-ranked
Skill: Ninjutsu, supplementary
Effect: Uses polarity field and Iron sand to defy gravity.
Special: No handseals required.
Drawback: This does not mean a person can fly with this technique. They merely hover, float, etc.
Description: The users take a small sum of Iron sand, and forms it into a round, flat, Iron disc. The disc is roughly the same diameters as the users body. By standing upon this thin disc, the user can hover about the ground, and move about the field with much more ease and speed. The polarity field lets the user lift his own weight (or the weight of others) via the iron sand. More then one disc can be created, and the jutsu itself does not require much chakra to maintain. The users ranks effects how high the disc can hover from the floor. (Genin can reach the high of small building, Chunnin can reach over tall building, while Jounin can reach almost unlimited distances).
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, Iron sand Transmutation and Iron sand Domination
"Satetsu shokushu" (Iron Tendrils)
Rank: C-ranked
Skill: Ninjutsu
Effect: Creates offensive/defensive type tentacles from back.
Special: Dog, rat, dragon, bird
Drawback: ---
Description: The users solidifies their iron sand and creates 2 large whip like tentacles (roughly 10 meters long, 4in thick). The tentacles can stay close to the body of the user, attaching themselves to the users back or gourd; or be used upon a pile of Iron sand on the floor (like a tendril sticking straight out from the floor). These tentacles can fulfill a variety of tasks, from attacking and slashing opponents like whips, or providing some sort of defense against close range attacks. If the user wishes to gain more tendrils, then they must relearn this technique over again, gaining two more tendrils each time (Max of
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, Iron sand Transmutation and Iron sand Domination
"Satetsu Hashira" (Iron Pillars of Demise)
Rank: B-ranked
Skill:Ninjutsu, Offensive
Effect: Creates four large triangular spikes to to crash ontop of the opponents
Special: Tiger, dog, boar, Holds dragon
Drawback: Maybe dodged as they are some what slow moving. May harm friend and foe.
Description: After performing the handseals and holding the dragon handsign, the user quickly solidifies and suspends a mass of Iron sand above there opponents. The Iron sand is reshaped and reformed into large spikes (4) that are very heavy and sharp. The purpose of these spikes are to crash and impale there opponents from above. Since they are very heavy and numerous, they are very useful in breaking through their opponent defenses or scattering groups of people. The force of the spikes alone (crashing into the earth) sends dangerous debris everywhere, which may cause additional damage (very little though)
Limit:Masamune , Kekkai Genkai. C-rank in Polarity field, and in Iron sand Transmutation, B-ranked in Iron sand Domination,
"Spear of Okazaki"
Rank: D-ranked
Skill: Ninjustsu, offensive
Effect: Creates a special weapon favored by the Masamune clan, slashes, cuts and pierces enemies.
Special: Holds "Dragon" during its creation.
Drawback: (see below)
Description: By solidifying a mass of Iron sand while holding the dragon hand sign, the user can create a large 6 foot, black halberd/spear like weapon. Its has a small round nob at its end and near the blade itself. This weapon is very special, as the Clan leader once wielded it during battle and as a tool in the mines. There are no special properties behind the weapon itself, beside the fact that it is very sharp and easy to wield/control in the Polarity field (feels very weightless in the field). The weapon is durable, but can break just like any other weapon, and return to its Iron sand state.
Limit: Masamune , Kekkai Genkai. C-rank in Polarity field, Iron sand Transmutation, and in Iron sand Domination,
Iron Sand Dome- “Those who strike me, shall meet with their fate”
Rank: C, And an additional c rank training to sustain more damage (see below)
Skill: Ninjutsu
Effect: Puts a defense around the user
Special: Handseals
Drawback: Can’t be used outside the users polarity field, cuts polarity field distance by one-fourth their total meters.
Description: After forming a small flurry of handseals, the user is able to call their iron sand around them, forming a defensive dome. The dome is only 3 meters wide, and 4 meters tall. It can be formed anywhere in the polarity field of the user. Once formed the barrier is able to withstand three c ranks worth of damage. The amount of damage it can take increases by one c rank, for each additional c rank of training. The user is stuck inside the dome unless they are forced out or release the technique. The floor of the dome is covered in iron sand as well, so it is a perfect half sphere, and the bottom is perfectly flat. This dome can be held up for a maximum of 3 posts.
Limit: Must have metal release
The Eye of Iron “Bow Before My Gaze”
Rank: C
Skill: Ninjutsu
Effect: The user forms iron sand into the shape of an eye.
Special: Handseals
Drawback: You lose control of which ever eye you cover.
Description: After flashing the handseals, the users covers one of his eyes. Through a chakra link, the user is able to block the energy coming to the covered eye and connect it to the sand eye. This allows the user to see through the new eye.
Limit: Metal Release
Iron Fist Demolition "Bow before my iron grip."
Rank: C
Skill: Ninjutsu
Effect: See description
Special: Must be wearing the iron sand armor (at least on your arms.)
Drawback: You will lose the iron armor covering your arms
Description: The user focuses chakra into the armor covering his arms. Then after a punch-like motion, the user releases his control on the chakra, causing it to burst forth. This burst has no effect on the users actual punch strength, but it does provide a great offensive weapon. When the burst accures, the Iron sand covering the users arm explodes out towards the direstion of the punch and forms a shrapnel like effect.
Limit: Metal release, Iron Sand armor
Iron beast of retribution "Understand this pain you've brought on yourself."
Rank: B
Effect: below
Special: While wearing Iron Sand armor, the user places his two hands palms against each other while forming the technique. May only use once per thread, and twice per day.
Drawback: Still have the drawback from wearing sand armor (reducing the polarity field by half), and also lose an additional 10 meters from the distance of your polarity field. You also lose the ability to make handseals while in effect. Drains a c rank chakra every turn
Description: While wearing the iron sand armor, the user places the palms of his hands together and focuses their chakra into the armor. This chakra distabalizes the armor, and begins to change it. It goes through a transformation into that of powerful form. The exact image that it turns into is able to change with every user, but the similar traits are that they have a powerful tail, their arms become bigger, and their body becomes much larger. They essentiall grow to twice their normal size. While in this transformed state the actual person gains nothing, but it is almost like wielding a large weightless sword. In this state, they are able to wield their iron sand as an extension of their body, giving them the ability to generate great force, with minimul effort. the strength of your iron sand domination is what detrmins your physical power in this mode. Their iron sand armor also gains an increased level of durability (able to take 6 c ranks of damage). This technique will be invented by Kinzoku Sabure.
Limit: Metal release, iron sand armor, Learn from Kinzoku.
Summons: None
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Kuro
Hina Uchiha